EMBODIED AGENTSIN AUGMENTED & VIRTUAL REALITIESCourse E6998-004, Dept. of Computer Science, Columbia University, Fall 2002Prof. Kris Thórisson, Ph.D. |
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Concepts |
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Embodiment |
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Spatial knowledge |
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Action selection |
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Motor control |
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Embodiment |
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Embodiment of an agent places constraints the agent's... |
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...Perception
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...Action
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Embodiment of an agent puts constraints on other agents: |
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Need to get agent's attention to communicate |
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Embodiment - What is it Good For? |
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Whereas it would be great to have no constraints on mobility and action, embodiment is an important ingredient in communication |
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Embodiment is limiting to the agent who is embodied, but it liberates other agents, because allows them to make predictions about...
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Examples:
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Embodiment works as a framework for communication and action |
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For task-oriented collaboration, embodiment allows coordination of the limited resources:
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People practice face-to-face communication almost every day- Makes sense to base intelligent interaction on this metaphor- Not possible if you break the assumptions that people instinctively make based on embodiment |
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Embodiment - What is it Good For? |
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Physical makeup
plays a part in making or breaking the fluidity and naturalness of face-to-face
dialogue |
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Users’ expectations about a system’s performance are based on what they sea and hear -- a good interface does not break users’ expectations |
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"Baldie" |
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| [Chen & Ostermann 1997, Haratsch & Ostermann 1997] | ||
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DECface |
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| Digitial Equipment Corporation / Compaq | ||
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AT & T |
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MPEG-4 encoding |
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| Ostermann 1998, www.research.att.com/~osterman/AnimatedHead/joern2.html | ||
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Four Ways to Misjudge a Communicative Humanoid’s Abilities |
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Perception of Gaze |
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| Anstis et al. 1969 | ||
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Perception of Gaze |
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The Annual Cyclops Convention |
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2-D Cartoons |
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"ToonFace" |
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| Thórisson, 1996 | ||
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2-D Cartoon: Pros & Cons |
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Embodiment: What is Your Purpose? |
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When choosing
an embodiment, you have to ask: What is my purpose with this embodiment?
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Validity of Embodiment |
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The state of the underlying mechanisms (s) produces a facial expression s’, which has to match the user’s intuition about the relationship between facial (s’) and mental (Y) states (s’ + Y). |
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For a machine this match would be a metaphor, and the only measure of its “correctness” is that it is beneficial for the communication. |
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2002©K.R.Thórisson